automata/retry
Types
Position of a single try inside a retry sequence.
Counts start at 1: the very first invocation is attempt 1, the
first retry is attempt 2, and so on. max_attempts therefore
means “the total number of tries we are willing to perform” — a
max_attempts: 5 policy gives up after the fifth failed attempt.
pub type Attempt =
Int
Stateful retry context.
Bundles the immutable Policy, the number of attempts already
completed, the cumulative delay charged to the caller so far, and
the deterministic PRNG state used by jittered policies. opaque
because callers must not forge an attempt counter or rewind the
PRNG mid-sequence.
pub opaque type Context
Result of asking a Context what to do after a failure.
Retry carries the delay the caller should wait before the next
attempt and the Context to use when calling decide again.
GiveUp carries the structured reason the sequence ended.
pub type Decision {
Retry(delay: Duration, next: Context)
GiveUp(reason: GiveUpReason)
}
Constructors
-
-
GiveUp(reason: GiveUpReason)
A non-negative span of time, opaque so it can only be built through
the validating from_* smart constructors.
Values are stored as integer milliseconds and are guaranteed to lie
in [0, max_safe_milliseconds].
pub opaque type Duration
Classification a caller assigns to a failed try.
automata/retry does not interpret error values. The caller decides
whether a particular failure is worth re-trying (Transient) or
hopeless (Permanent), and the retry module honours that decision.
pub type FailureKind {
Transient
Permanent
}
Constructors
-
Transient -
Permanent
Reason a retry sequence stops.
Each variant carries enough structured context that an LLM or a human operator can understand the decision without parsing prose.
pub type GiveUpReason {
PolicyDisallowsRetry
MaxAttemptsReached(attempts: Int, limit: Int)
PermanentFailureSignaled(at_attempt: Int)
DelayOverflow(at_attempt: Int)
}
Constructors
-
PolicyDisallowsRetryThe policy is
no_retry; failure ends the sequence immediately. -
MaxAttemptsReached(attempts: Int, limit: Int)We have exhausted the policy’s
max_attemptsbudget. -
PermanentFailureSignaled(at_attempt: Int)The caller signalled
Permanentfailure. -
DelayOverflow(at_attempt: Int)The next delay would exceed
max_safe_millisecondsand was refused before any precision was lost.
Strategy used to spread the base delay computed by a policy.
Kept as a regular sum (not opaque) so that decide can dispatch on
it. New strategies (for example a bounded-percentage jitter) would
be additive and require existing pattern matches to be exhaustive
again.
pub type Jitter {
NoJitter
FullJitter
EqualJitter
}
Constructors
-
NoJitterUse the policy’s base delay as-is.
-
FullJitterSpread uniformly across
[0, base](AWS “full jitter”). -
EqualJitterSpread uniformly across
[base / 2, base](AWS “equal jitter”).
A retry policy: pure data describing how to retry a failed operation without itself performing any I/O.
opaque so the only way to construct a value is through the
validating smart constructors (no_retry, fixed, exponential,
capped_exponential). This rules out impossible combinations such
as max_attempts <= 0 or a cap below the initial delay, and lets
us add new variants (decorrelated jitter, custom backoff, …)
without breaking pattern matches in downstream code.
pub opaque type Policy
Construction-time errors for Duration and Policy.
pub type RetryError {
NegativeDuration(unit: String, actual: Int)
DurationOverflow(unit: String, actual: Int)
MaxAttemptsMustBePositive(actual: Int)
MultiplierMustBeAtLeastTwo(actual: Int)
InitialDelayMustBePositive(actual_milliseconds: Int)
CapMustNotBeLessThanInitial(
cap_milliseconds: Int,
initial_milliseconds: Int,
)
}
Constructors
-
NegativeDuration(unit: String, actual: Int) -
DurationOverflow(unit: String, actual: Int) -
MaxAttemptsMustBePositive(actual: Int) -
MultiplierMustBeAtLeastTwo(actual: Int) -
InitialDelayMustBePositive(actual_milliseconds: Int) -
CapMustNotBeLessThanInitial( cap_milliseconds: Int, initial_milliseconds: Int, )
Values
pub fn capped_exponential(
initial initial: Duration,
multiplier multiplier: Int,
cap cap: Duration,
max_attempts max_attempts: Int,
) -> Result(Policy, RetryError)
Build an exponential backoff that saturates at cap. Equivalent
to exponential with an extra ceiling applied to every computed
delay.
pub fn capped_exponential_ms(
initial_ms initial_ms: Int,
multiplier multiplier: Int,
cap_ms cap_ms: Int,
max_attempts max_attempts: Int,
) -> Result(Policy, RetryError)
Build a capped exponential policy directly from raw millisecond
integers, skipping the explicit from_milliseconds calls that
capped_exponential/4 would otherwise require. Useful when both
the initial delay and the cap are compile-time literals — the
common case at a call site.
Validation runs in the same order as capped_exponential/4: the
initial_ms duration is constructed first, then cap_ms, then the
underlying capped_exponential validates multiplier, max_attempts,
and the cap >= initial invariant. A bad value at any step short-
circuits with the corresponding RetryError.
Callers that already hold runtime-derived Duration values (for
example, from a config parser that ran from_minutes) should
keep using capped_exponential/4 and pass the values through
unchanged.
pub fn cumulative_delay(ctx ctx: Context) -> Duration
Total of the delays the policy has handed out so far. Useful for applying an upper-bound deadline at the call site.
pub fn current_attempt(ctx ctx: Context) -> Int
Number of attempts already completed in this sequence.
pub fn decide(
ctx ctx: Context,
failure failure: FailureKind,
) -> Decision
Decide what to do after a failed attempt.
Permanent short-circuits regardless of the policy. Transient
consults the policy: it may yield a retry delay, the context to
use next, or a structured reason to stop.
pub fn duration_milliseconds(duration duration: Duration) -> Int
Recover the raw millisecond value from a duration.
pub fn duration_seconds(duration duration: Duration) -> Int
Recover the duration in whole seconds, truncating any sub-second remainder.
pub fn duration_to_string(duration duration: Duration) -> String
Render a duration as "<n>ms".
pub fn exponential(
initial initial: Duration,
multiplier multiplier: Int,
max_attempts max_attempts: Int,
) -> Result(Policy, RetryError)
Build an unbounded exponential backoff: the next delay is
initial * multiplier ^ (attempt - 1), where attempt is the
upcoming try number (1-based).
pub fn fixed(
delay delay: Duration,
max_attempts max_attempts: Int,
) -> Result(Policy, RetryError)
Build a fixed-delay policy: every retry waits exactly delay,
up to max_attempts total tries.
pub fn from_milliseconds(
milliseconds milliseconds: Int,
) -> Result(Duration, RetryError)
Build a duration from milliseconds.
pub fn from_minutes(
minutes minutes: Int,
) -> Result(Duration, RetryError)
Build a duration from minutes.
pub fn from_seconds(
seconds seconds: Int,
) -> Result(Duration, RetryError)
Build a duration from seconds.
pub fn next_delay(
ctx ctx: Context,
failure failure: FailureKind,
) -> Result(Duration, GiveUpReason)
Convenience accessor: the delay component of decide, or the
give-up reason as Error.
Does not advance the context — call decide if you intend to act
on the answer.
pub fn no_retry() -> Policy
Build a policy that never retries. Any failure (transient or
permanent) ends the sequence on the first call to decide.
pub fn should_retry(
ctx ctx: Context,
failure failure: FailureKind,
) -> Bool
Convenience predicate: True when decide would return Retry.
Does not advance the context — call decide if you intend to act
on the answer.
pub fn start(policy policy: Policy, seed seed: Int) -> Context
Begin a new retry sequence.
seed deterministically drives any jitter the policy applies. Use
the same seed twice and you get the same delay sequence, on the
BEAM and on the JavaScript target alike.